Here are Statues I worked on for Assassin's Creed Odyssey. They are heavilly influenced by historical references from the Greek period. They are also based on concept arts done by artists in Ubisoft Quebec Studio. Textures and materials were also made by various artists. I used these textures in Painter and tweaked them for specific situations. I would like to specificaly mention : Hugo Puzzuoli (concept artist), Nathaniel LaMartina (3D artist) and Sabin Lalancette (Character Modeler) since parts of their work were use in some steps of the creation.
Also, I would like to mention Technicolor India for their critical participation on the project. They created over 100+ statues which are featured inside the game. Cheers to the team oversea! I worked with them closely to make a bridge of communication with our team. I was in charge or giving them references, modeling 1st pass, made artistic feedbacks and were integrating the art work (including texture tweaks and collision).